CrateOut

This game was crated as part of the Unity course, as offered by Game Institute.

GameScene

The game itself was created using Unity Pro 4.

Most assets were created using the default unity editor. The Crates and Cog (Wall Stopper Bonus effect crate) assets were created using 3DS Max 2012.

All Textures were created using Photoshop CS6, and normal and Cube maps were created using the Unity editor.

All audio was downloaded and used from fxhome.com

The game itself is a remake of the classic ‘BreakOut’, and is based on the Unity concept game ‘Balls Of Steel’, by Gary Simmons, produced by Game Institute.

 

Game (64 Bit Windows only) (exe)

Help:

The game includes a splash screen on startup:

SplashScreen

Main Menu:

MainMenu

 

In Game Screen shots:

 

In-Game menu:

InGameMenu

 

Closing Credit sequence:

CreditsScene

 

 

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